An every mature and modern programming languages come with an official solution for code distribution to share and reuse code that has been already written. The mechanism to share, distribute […]
A History of Ruby inside iOS Development
Today, the 24th Feb marks 25th birthday of Ruby programming language since it named by Yukihiro “Matz” Matsumoto in Japan. Since released in 1993, it becomes most dynamic, easy to learn and most […]
Organising XCUIElements with Swift Enumerations
Using XCUITest framework for automation of iOS apps makes sure that app is working as expected from the users points of view. Since, Apple launched the UI testing support in […]
Xcode New Build System for Speedy Swift Builds
With Xcode 9, Apple announced the new build system at WWDC 2017. The new Xcode build system is written from scratch and purely in Swift. However, for some reason, it’s […]
iOS Code Signing: 1. Getting Started
iOS Code Signing Tutorials This is Part-1 of the iOS Code Signing tutorial series. This series covers fundamentals of the iOS code signing process. You can find all the posts […]
iOS Code Signing: 5. Signing iOS App
iOS Code Signing Tutorials This is the final part of the iOS Code Signing tutorial series. This series covers fundamentals of the iOS code signing process. You can find all […]
iOS Code Signing: 3. Certificates
iOS Code Signing Tutorials This is Part-3 of the iOS Code Signing tutorial series. This series covers fundamentals of the iOS code signing process. You can find all the posts […]
iOS Code Signing: 2. Certificate Signing Requests
iOS Code Signing Tutorials This is Part-2 of the iOS Code Signing tutorial series. This series covers fundamentals of the iOS code signing process. You can find all the posts […]
iOS Code Signing: 4. Provisioning Profiles
iOS Code Signing Tutorials This is Part-4 of the iOS Code Signing tutorial series. This series covers fundamentals of the iOS code signing process. You can find all the posts […]
New Fastlane Plugin to Upload iOS binary with altool
Apple doesn’t want us to enable continuous deployment for whatever reason. There is no API to deal with iTunes Connects and Apple still wants to approve your apps. Apple’s own […]
